Goblin



Overview overview

behaviour

stuff

Goblins of Shrill country info

Goblins of Tuch country info

Names name info

Example Names: Nott, Blix, Squee, Spleen, Gretch, Splat, Skrag, Chit, Blehk, Grom, Krit, Mulch.

Traits

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 * Ability Score Increase: +1 Constitution & +2 Dexterity.
 * Age: Goblins reach adulthood at age 8 & live up to 60.
 * Alignment: Goblins are typically Neutral Evil, as they care only for their own needs. A rare few might tend toward Good or Neutrality but the divide of Law & Chaos is too abstract and arbitrary for even their tastes.
 * Size: Small. Goblins are between 3-4' tall & weigh 40-80lbs.
 * Speed: Base Walking Speed of 25ft.
 * Languages: You can speak, read & write Goblin.
 * Darkvision: Gain Darkvision (60').
 * Sticky Fingers: Gain Proficiency with the Dexterity (Sleight of Hand) skill.
 * Fury of the Small: When you damage a creature with an Attack or a spell & the creature's size is larger than yours, you can cause it to deal extra damage equal to your level. Once you use this trait, you can't use it again until you finish a Short or Long Rest.
 * Nimble Escape: As a Bonus Action you may Disengage or Hide on each of your Turns.