Sabian Bedlow



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Character Sheet: Level 1 Name: ? Player: Gavin Level: 1. Race: Human (Elemental Water) Class: Rogue Background: Urchin Age: ? Alignment: ? Size: Medium (?'?" & ?lbs.). Speed: 30' (Walk/Swim). Proficiency Bonus: +2 Item Proficiencies: Light Armour, Simple weapons, Hand-Crossbows, Longswords, Rapiers,                     Shortswords, Navigators' Tools & Thieves' Tools  Languages: Common, Elven, Primordial (Aquan) & Thieves' Cant. Features: Amphibious, Call to the Wave, City Secrets, Expertise (Perception/Sleight of Hand),           Resistance (Acid), Sneak Attack (1D6).

Strength: 10 (--) ATHLETICS:    +2 DEXTERITY: 15  (+2) ACROBATICS:     +4 SLEIGHT OF HAND: +6 Stealth:        +2 Constitution: 10 (--) INTELLIGENCE: 14 (+2) Arcana:          +2 History:         +2 Investigation:   +2 Nature:          +2 Religion:        +2 Wisdom: 10 (--) Animal Handling: -- Insight:        -- Medicine:       -- PERCEPTION:     +4 SURVIVAL:       +2 Charisma: 14 (+2) Deception:   +2 Intimidation: +2 Performance: +2 Persuasion:  +2

Spell Attack Mod.: -- Spell Save DC: -- Spell Slots: 0 Cantrips: Shape Water

Hit Dice/Total HP: 1D8/8 Saving Throws: Dexterity & Intelligence. Passive Perception: 14 Initiative: +3 Armour Class: 14 (Leather Armour) Attacks: Rapier (+4 to hit, 1D8+2 Piercing) Dagger (+4 to hit, 1D4+2 Piercing)

Money: 1GP/4E/50SP/100CP Equipment: Backpack, Bedroll, Belt Pouch, Common Clothes, Map (Heavenhill), Mess Kit, Pet (?), Quiver (20/20 arrows), Tinderbox, Token (sentimental), Torch (10), Rations (10), Rope (Hempen, 50), Small Knife, Thieves' Tools, Waterskin. Weapons & Armour: Shortbow, Rapier, 2 Daggers, Leather Armour.

Character Sheet: Level 2 Name: ? Player: Gavin Level: 1. Race: Human (Elemental Water) Class: Rogue Background: Urchin Age: ? Alignment: ? Size: Medium (?'?" & ?lbs.). Speed: 30' (Walk/Swim). Proficiency Bonus: +2 Item Proficiencies: Light Armour, Simple weapons, Hand-Crossbows, Longswords, Rapiers,                     Shortswords, Navigators' Tools & Thieves' Tools  Languages: Common, Elven, Primordial (Aquan) & Thieves' Cant. Features: Amphibious, Call to the Wave, City Secrets, Cunning Action,           Expertise (Perception/Sleight of Hand), Resistance (Acid), Sneak Attack (1D6).

Strength: 10 (--) ATHLETICS:    +2 DEXTERITY: 15  (+2) ACROBATICS:     +4 SLEIGHT OF HAND: +6 Stealth:        +2 Constitution: 10 (--) INTELLIGENCE: 14 (+2) Arcana:          +2 History:         +2 Investigation:   +2 Nature:          +2 Religion:        +2 Wisdom: 10 (--) Animal Handling: -- Insight:        -- Medicine:       -- PERCEPTION:     +4 SURVIVAL:       +2 Charisma: 14 (+2) Deception:   +2 Intimidation: +2 Performance: +2 Persuasion:  +2

Spell Attack Mod.: -- Spell Save DC: -- Spell Slots: 0 Cantrips: Shape Water

Hit Dice/Total HP: 2D8/13 (8+0/5+0) Saving Throws: Dexterity & Intelligence. Passive Perception: 14 Initiative: +3 Armour Class: 14 (Leather Armour) Attacks: Rapier (+4 to hit, 1D8+2 Piercing) Dagger (+4 to hit, 1D4+2 Piercing)

Money: 1GP/4E/50SP/100CP Equipment: Backpack, Bedroll, Belt Pouch, Common Clothes, Map (Heavenhill), Mess Kit, Pet (?), Quiver (20/20 arrows), Tinderbox, Token (sentimental), Torch (10), Rations (10), Rope (Hempen, 50), Small Knife, Thieves' Tools, Waterskin. Weapons & Armour: Shortbow, Rapier, 2 Daggers, Leather Armour.

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