Eladriell's D&D Wiki
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Overview

overview

behaviour

stuff

Flocks of Gram

country info

Flocks of the West Ports

country info

Flocks of the Far Isles

country info

Names

As with much of their speech, aarakocran names include clicks, trills & whistles to the point that other peoples have a difficult time pronouncing them. Typically, a name has 2-4 syllables with the sounds acting as connectors. Aarakocra also freely use nicknames gained from people they meet or shortened forms of their full names.

Example Names: Aera, Aial, Aur, Deekek, Errk, Heehk, Ikki, Kleeck, Oorr, Ouss, Quaf, Quierk, Salleek, Urreek, or Zeed.

Traits


  • Ability Score Increase: +2 Dexterity & +1 Wisdom.
  • Age: Aarakocra reach maturity by 3 & don’t usually live longer than 30.
  • Alignment: Most Aarakocra are Good & rarely choose sides when it comes to Law or Chaos. Leaders & warriors might be Lawful, whilst explorers or adventurers could tend toward Chaotic.
  • Size: Medium. Aarakocra are about 5' tall. They have thin, lightweight bodies averaging 80-100lbs.
  • Speed: Base Walking Speed of 25 feet & Flying Speed of 30 feet.
  • Languages: You can speak, read & write both Aarakocra & Primordial (Auran)
  • Keen Senses: Gain Proficiency in the Wisdom (Perception) skill.
  • Talons: Your Unarmed Strikes deal Piercing damage if you wish.